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Coreldraw m16/18/2023 ![]() Then just worry about the major releases when there are new hardware/API needs etc. There are actually ways around this (but at a dependency and resource drawback), but at least it would have made it one code base and helped simplify that aspect of it. I think their biggest mistake was trying to add Apple support and add a totally separate code base that would require implementing the same fix on two different code bases when they were used to just one code base for so long (and if they didn't hire Apple centric devs, but trying to use Windows centric devs and get them to work on the Apple system, that wouldn't help things either). Trying to get major feature releases every year may not be the best thing to do depending on what the dev team is able to get done. Heading Now is one of the best "workhorse" sans families I've bought recently, but its Variable Fonts are just plain un-useable in CorelDRAW for how the letter forms are oddly altered.Ĭlick to expand.Is there really a surprise? Corel historically needs what, 4 or 5 pt releases at minimum (sometimes more) to iron out bugs on the old development cycle? Why would it seem that this truncate development cycle would yield better results? I have a couple OTF Variable families that work just fine in Adobe Illustrator or even Inkscape yet have odd issues in CorelDRAW. On top of that the variable font interpolation engine in CorelDRAW appears to have bugs. I have a super-font family called Vito whose six bold-upright weights will not be visible if any of the six bold-italic versions are installed. ![]() Factoria is one family on Adobe Fonts that doesn't work correctly within CorelDRAW. I'm even seeing these errors with fonts synced via the Adobe Fonts Service. Certain type families installed in the OS or accessible via Corel Font Manager will have weights that are not visible at all to the application or are substituted with either the upright or italic versions. There are various font handling issues which have existed since Version 2020. Still, I'm seeing other bugs that have not been addressed.
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